(survival game / haircut disguise / mansion defense)
I’m in a game with Witcher-style mechanics. Three streetrats are thrown into it. They’re tossed out and sprayed with rancid trash, then told to survive. The game is run by Bitro.
Geralt joins up with others, including Motomi and a thin, energetic guy. Motomi is suspicious of Geralt. He meets Bitro in secret, but the other two follow him and witness the meeting. Motomi and Bitro seem like odd friends. Bitro asks about the newcomer and where he came from, and Motomi tells him it’s none of his concern.
Bitro leaves quickly, and we explore the area. It looks like a tent camp, possibly where Bitro had been staying. I interact with highlighted objects and get bits of dialogue. After picking up a set of Bitro’s clothes, including a wig of his hair, a cutscene plays.
A barber comments that the look doesn’t suit me and cuts Geralt’s hair, shaving it and combing it back. The thin guy is enthusiastic about the new style. He also complains about how Geralt rides a horse. Motomi says that’s just how witchers are trained and not to worry about it. I check the animation, and Geralt really does ride in a choppy, staccato way. It seems like he can only ride a horse that was trained the same way.
In a mansion, a lord is kind to his servants and protects them, so they are very loyal. The lord may also be Geralt. His enemies learn this and send operatives to capture the maids as leverage.
The servants are prepared. When the operatives enter, they throw down quick fire in the hallways and scatter. They aren’t fighters, but they don’t want to cause trouble for their lord by being captured.
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